Archive for the ‘RPG Toolkit’ Category

What’s to come for RPG Toolkit

Tuesday, February 1st, 2011

Even after releasing version 1.3 of RPG Toolkit back in November, which was a major revision, and also releasing version 1.3.1 a bit later which added Fudge Dice, Baked Ham Games is not finished with this app.

First of all, work is almost complete on version 1.3.2 which adds the following features:

  • Allows navigation now between different versions of the dice rollers & card drawers
  • Supports the use of the minus sign (-) in dice strings (i.e. 1d20-1)
  • Allows you to export all your data to e-mail for backing up

Also, in light of that last bullet point, let it also be known that version 2.0 is in development as well!  2.0 is a complete revamp of the entire app, starting mostly from scratch, to take into account all the suggestions of users as well as my growing expertise as an iPhone app developer.  2.0 will be the biggest advancement yet for RPG Toolkit, and as I make more progress, I’ll be releasing tidbits of information about it right here.

You can keep up-to-date with the latest news by following us on Facebook or Twitter.

Baked Ham Games officially partners with the Fear the Boot podcast

Thursday, November 25th, 2010

Baked Ham Games has officially partnered with the Fear the Boot podcast on the RPG Toolkit app!  This partnership has been in the works for some time, but as of episode 213, the latest (as of this writing), the partnership has been announced and is in full effect.

Also, the most important thing about the partnership is that RPG Toolkit is on sale to celebrate it!  Until the end of November, the price of RPG Toolkit will be just 99 cents!

Please check out Fear the Boot, they are an amazing podcast with some great people behind the mics.

You can read more about the app itself on this blog, and also here.

Disc Golf Scorekeeper 1.2.2 and RPG Toolkit Lite 1.3 released

Thursday, November 18th, 2010

Disc Golf Scorekeeper 1.2.2 is now available in the App Store. It adds a few features that were requested by our users.

Firstly, it now uses in-app email to send the score cards. This allows you to see your card before sending it, and it also allows you to use your iPhone address book to pick and choose addresses.
Also, it fixes a few bugs and improves the user interface a bit, based on comments by users.

Finally, RPG Toolkit’s lite version got an update to help it coincide with the release of 1.30 of the main app, which occurred earlier this week.

We’ve also got some things that we’re working on, and we hope to announce them in the very near future.

RPG Toolkit 1.30 released!

Monday, November 15th, 2010

RPG Toolkit 1.30 has just been released, and it’s our biggest update ever!

Thanks to the efforts of Fear the Boot, graphic artist Keith Curtis has provided some new graphic designs for the app.

Many of the major changes of version 1.30 are clearly evident from the character screen. In the previous versions, if you clicked on a character’s name from the list, you would only get the option to edit the character’s attributes.  From the screenshot below, you can see that that’s changed.

Tapping a Character

New Character Interface

The first option still does the same as before (and also, clicking the blue arrow on next to the person’s name will do that, too.

The next option is a major new one.   Cloning a character allows you to take all the attribute names of an existing character and immediately apply them to a new character.  In other words, after you have manually created all the attributes for one character, you can clone that character for the next one, and you won’t have to re-enter all the attributes again.  Since the attributes will be blank, you’ll simply have to change the values to whatever they are for the new character.

In regards to the third option, this is a very quick addition that many people have asked for. You can switch any PC to become an NPC and vice versa.  Note that this change will not be reflected on the web site if you sync, so you’ll have to change it on the website as well.

The fourth option is also a major enhancement!  You can now e-mail character sheets (screen shot here) straight to your GM, other players, or anyone else for that matter… all from right inside the app.

But… characters aren’t the only thing to get a major upgrade.  Check out the new card-drawing interface!

New Card Drawer!

Of course, the old interface is still available if you want to quickly draw lots of cards, but the new interface is just so much fun to play with.  Please, check it out, everyone!

There are more updates, too, but those are certainly the big ones.  At Baked Ham Games, we’re really striving to make the best app possible, and we really hope that you enjoy them.  If you have any questions about the new features, please leave them here.

Quick Draw 1.2 and RPG Toolkit 1.25 are now available!

Wednesday, June 9th, 2010

Apple blew me away yesterday and approved both updates on the same day!

Quick Draw 1.2 has the following changes:

  1. A “Skip It” button which allows you to get a new category if you do not like the one that you were given (incurring a 5 second penalty)
  2. Better display of long category names
  3. Of course, new categories!

RPG Toolkit 1.25 has the following changes:

  1. Complete fix of the syncing system! Now you can sync as much data as you desire without problems. It’s also faster, but I recommend that you do it over WiFi if you want to experience the fastest possible sync speed.
  2. Sync errors (if they do happen) are now more clear, and it should be quite obvious what has caused them.
  3. Attribute list for a character is easier to read; font sizes change based on how long the text is.

RPG Toolkit 1.21 and Lite Version Available!

Tuesday, June 1st, 2010

Version 1.21 is out. Although it doesn’t fix the main syncing bug, it at least gives insight into it. I had to wait for Apple to post this before I could think about submitting the main fix.

  • Fixed minor syncing bugs
  • Increased visibility of longer notes

Also, Apple has approved the Free version of the app, which you can check out here.  I believe that the sync bug is fixed now, and the update will be ready to submit for approval today.

RPG Toolkit 1.2 Issues

Tuesday, May 25th, 2010

Hi everyone, I’m sorry to report that there have been some issues discovered with the syncing process since the release of version 1.2 hit the Apple app store yesterday.

Some users will not experience any problems, and all syncs will work correctly. However, those users that have quite a bit of data stored on the app will have a problem with syncing, and it will not be evident right away what has caused the problem. Basically, the app syncs by taking the data it has stored and sending it to the website to compare what is there against what is on the app, so that it knows what to sync. Well, apparently, when a certain amount of data has been reached, the Website is unable to process it, due to things I cannot change.

I can fix it by changing the syncing process so that it only sends a small bit of data from the app at a time. By doing this, and by ensuring that the amount of data being sent is never over the limit, I can fix the problem. Unfortunately, it’s not going to be a quick fix, and even when I do fix it, I’ll still have to wait for Apple to approve the fix on the App Store.

Today, I submitted a version 1.21 to the App Store which will at least tell the user that they have reached the limit and cannot sync at that time (it also fixes a few other minor issues that were discovered). I know this isn’t a viable solution, and I am sorry to let my community down.  Until then, syncing will still work fine to a point, and I think it will only be a problem when sending from the app.  In other words, if your app is empty and you created a ton of stuff on the website, the app should still get it the first time, but on the next sync, it will fail because the app has too much data to send for checking.

I apologize for the problem, and I hope you can still enjoy what RPG Toolkit has to offer until I can work out these problems.

Please e-mail me or leave a comment here if you have any questions, and I will be glad to answer them.

- Baked Ham Games

RPG Toolkit 1.2 approved for the App Store!

Monday, May 24th, 2010

The update has been approved, and will headed to an App Store near you shortly!

Changes in this Update:

The ability to roll 20 dice on the main dice picker.
The ability to roll an arbitrary number and type of dice (ex. 60d13 in the die roller).
A history of die rolls is displayed to show the last 6 rolls.
Cards now use suit icons instead of the word.

And the big one…
The ability to add data from the web! Now, through partnering with the Fear the Boot podcast, you can enter data on the web and sync it straight to your phone!

What’s to Come…

Tuesday, May 11th, 2010

I’m posting here to show a bit of what’s to come in the next version of RPG Toolkit.  Well, the next major change, anyway…

What I’ve done is created a website that will allow a user to enter or view his data from the web, allowing for ease of use, especially when typing out long notes or something.  Also, in case your iPhone data is lost, you can always sync your device back to the website and all your data will be restored!

Here’s what it looks like in action:

Characters on the iPhone

Lauren and Silas are already made on the iPhone

We begin with two characters that already exist in our iPhone app: Lauren and Silas.

Now, we create a login on the website, and take a look at it… it’s currently empty:

Before Sync

No Characters Exist for this Login

But, now that we have a login, we can go to the new Sync screen on the app.

Sync Screen

The new Sync Screen

Once we enter our username and password (which we only have to do once, because the app remembers it for future use), and press the Sync button… after a few seconds, you will see a message indicating your success, and the website will then look like this:

After Sync

The characters have been added to the website

And that’s all there is to it! Also, you can’t see from the screenshots, but if there was any new data on the website, it also would have been pushed down and added to the iPhone.  Also, any updates to existing characters, attributes, or notes made on either the web or iPhone will be synced as well.

There are a few other upgrades to come in version 1.2, but that’s certainly the biggest.  Hopefully, RPG Toolkit version 1.2 will be ready for Apple review in the coming days.

RPG Toolkit is Available on the App Store!

Wednesday, May 5th, 2010

The RPG Toolkit app is now available on the iPhone App Store for $1.99.  There will be constant updates coming, so please don’t hesitate to request features.

I’m also currently working on a game which may be ready to launch in the near future, so look out for that as well.

iTunes Link